Unity3D - IOS Terrain and Graphics Test

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Wat is Unity3D - IOS Terrain and Graphics Test precies?

Additional graphical elements of the scene include : real-time reflections on the water, image post-processing effects ( bloom, vignette, chromatic aberration, blurring ), fog, and ambient particles.
The scene is lit with one directional light plus ambient light. Shadows are baked-in.
To further push the device, I added a projectile launcher which explodes into multiple objects. These are capsule colliders so the physics is relatively complex.
The whole scene runs at around 15-20 FPS.
Games on mobile devices rarely use this level of detail, and in particular the draw-distance. But this shows that detail and high level of polish are achievable with the iPhone 5 and equivalent mobile devices.
In general, post-processing effects such as bloom are not used in mobile games, but the performance hit here was relatively low. These kind of effects can greatly enhance the visual quality and polish and bring the game graphics closer to console-quality.

Kunnen we Unity3D - IOS Terrain and Graphics Test op een mobiel spelen?

Nee, Unity3D - IOS Terrain and Graphics Test is ontworpen voor desktopgebruik en werkt het beste op computers met een toetsenbord of muis.

Is Unity3D - IOS Terrain and Graphics Test gratis om te spelen?

Ja, Unity3D - IOS Terrain and Graphics Test is gratis te spelen op Y8 en wordt rechtstreeks in je browser geopend.

Kunnen we Unity3D - IOS Terrain and Graphics Test in volledig scherm spelen?

Ja, Unity3D - IOS Terrain and Graphics Test kan in volledig scherm worden gespeeld voor een nog intensere ervaring.
Toegevoegd 10 jan 2017
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