One of my tasks for Legend of Hart’s Hollow was to create a trailer for the game. I had several days to complete the trailer with the help of our art director (August) and our storyboard artist (Corin). My primary responsibility was the trailer we showcased. The storyboards for the intro cinematic and the overall trailer were built at the same time, with myself putting stand in images timed to the music while going back and forth between Corin and August. This way we could expedite the process. We went through several iterations of the trailer before arriving at the current iteration with finalized storyboards and gameplay.